Cursor Camp

· Source ↗

TLDR

  • A browser-based multiplayer experience where your mouse cursor is your avatar, navigating a shared world with other cursors.

Key Takeaways

  • Mouse movement is the core control scheme, making the cursor itself the player character in a shared environment.
  • The world includes interactive objects: a pool diving board, soccer ball, piano, campfire, and hidden collectibles with badges.
  • Browser compatibility matters: Firefox trackpad users report sluggish cursor movement; Chrome delivers a smoother experience.

Hacker News Comment Review

  • Commenters praised using mouse motion as a control scheme as genuinely novel, particularly moments where control is removed (slides, river current, doors that teleport the cursor).
  • The piano became a social focal point: one user vibe-coded a script to play melodies including a rickroll and drew a crowd of emoji-reacting cursors.
  • General tone is rare genuine delight, with multiple commenters noting they “had fun on the internet” without irony.

Notable Comments

  • @latexr: Posted a full ROT13-encoded badge guide covering Cannonball, Treasure Hunter, Goal, and S’more Please locations.
  • @johnfn: Notes cursor teleportation through doors and loss of control in environmental hazards as design highlights worth extending.

Original | Discuss on HN